I build interactive systems for complex computational and creative workflows.

My work spans real-time graphics, computer vision and interaction design, focused on making technically complex systems easier to explore, control and understand through intuitive manipulation and visual feedback.

I have built and sold interactive tools like BOWDE and MorphoX, designed production workflows for large-scale productions, and developed software independently as a freelancer.

Alongside engineering, a decade across video production, motion design, VFX and generative visuals continues to shape how I think about interaction, aesthetics and creative flow.

Experience

Jun — Dec 2025 · 6 months

Software Engineer Intern

Brio · Paris, France

  • Owned the company’s second product, a resume analyser, from prototype to production within a five-person team: document parsing, OCR, orchestrated LLM workflows and rule-based scoring. Processed 20,000+ analyses at ~20 s and under $0.05 per CV, with ~85% agreement against 40+ hand-labelled resumes.
  • Built a platform-wide LLM observability layer using Langfuse tracing and PostHog analytics, roughly halving debugging time by pinpointing faulty prompts and pipeline stages.

2023 — Today · 3 years

Software & Web Developer

Freelance · Paris, France

  • Designed and refactored backends for multiple client products, improving scalability and performance; halved search latency for an AI semantic-search engine through optimised embedding retrieval, distance computation, caching and batched parallel LLM API calls.
  • Developed a financial dashboard for a video production company, integrating a custom receipt and invoice scanner to generate per-project cost tables reconciled against bank statements. Reduced reconciliation errors to near zero and processing time by 3×.
  • Delivered 10+ projects for French SMEs, spanning SEO-optimised websites and AI automations for document parsing, data extraction, visualisation and workflow organisation.

2022 — 2025 · 3 years

Video Production

Freelance · Paris, France

  • Saved ~2 hours per 10-hour edit for top-10 French YouTube channels (5M+ subscribers) through Python and JavaScript automation for Premiere Pro and After Effects, including footage grouping, action-moment isolation and programmable HUD animations.
  • Handled end-to-end video production across editing, motion graphics, camera operation and direction for content reaching 10M+ views.

Jun — Aug 2022 · 3 months

Software Engineer Intern

Infogene · Paris, France

  • Shipped a Flutter/Dart application for 500+ L’Oréal employees to manage sales and stock requests, backed by a Symfony/PHP API.

Education

2021 — 2025

Télécom SudParis

Institut Polytechnique de Paris · University

  • MSc in Computer Science, specialization in Computer Vision & Machine Learning.

2019 — 2021

Lycée Marcelin Berthelot

Preparatory class for the Grandes écoles

  • Two-year selective program in mathematics, physics and engineering leading to national competitive entrance examinations.